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AI in Gaming: PlayStation CEO Emphasizes Human Element

Author : Joseph Update : Jan 27,2025

PlayStation Co-CEO Hermen Hulst: AI in Gaming – A Powerful Tool, Not a Replacement

PlayStation CEO Believes in AI Benefits for Gaming But Claims

Hermen Hulst, co-CEO of PlayStation, recently shared his perspective on the burgeoning role of artificial intelligence (AI) in the gaming industry. While acknowledging AI's potential to revolutionize game development, he emphasizes the irreplaceable value of the "human touch." This statement comes as PlayStation celebrates 30 years in the gaming industry, a journey marked by technological advancements and evolving creative processes.

A Dual Demand for Gaming Experiences

PlayStation CEO Believes in AI Benefits for Gaming But Claims

Hulst, in an interview with the BBC, stated that AI will significantly impact game development, streamlining processes and potentially automating mundane tasks. However, he believes that the creative core of game development, the human element, will remain essential. This sentiment echoes concerns within the industry regarding AI's potential to displace human workers, particularly voice actors, as evidenced by recent strikes in the US. The impact of generative AI on the creative process is a significant concern.

AI's Current Role in Game Development

PlayStation CEO Believes in AI Benefits for Gaming But Claims

A CIST market research survey reveals that a substantial majority (62%) of game studios already utilize AI to enhance workflows, primarily for rapid prototyping, concept development, asset creation, and world-building. Hulst anticipates a future where AI-driven innovation coexists with handcrafted, carefully considered game content, creating a "dual demand" in the market.

PlayStation's AI Initiatives and Future Plans

PlayStation CEO Believes in AI Benefits for Gaming But Claims

PlayStation is actively engaged in AI research and development, with a dedicated Sony AI department established in 2022. The company is exploring AI's application to improve development efficiency. Beyond gaming, PlayStation aims for broader multimedia expansion, adapting its successful IPs into film and television. The upcoming Amazon Prime series based on the 2018 God of War game serves as an example of this strategy. Hulst envisions elevating PlayStation IPs to a prominent position within the larger entertainment landscape. This ambition may be linked to rumored acquisition talks with Kadokawa Corporation, a Japanese multimedia giant.

Lessons Learned from the PlayStation 3

PlayStation CEO Believes in AI Benefits for Gaming But Claims

In reflecting on PlayStation's 30th anniversary, former PlayStation chief Shawn Layden described the PlayStation 3 (PS3) era as an "Icarus moment," a period of overly ambitious goals that ultimately led to challenges. The team's initial vision for the PS3 was exceptionally ambitious, aiming for a supercomputer-like console with Linux integration. This proved too costly and complex. Layden emphasizes the importance of returning to core principles, focusing on creating the best possible gaming experience, a lesson learned that significantly influenced the development of the PlayStation 4.