Valve Releases Major Update for Deadlock
Valve has recently released a major update for Deadlock, featuring a complete overhaul of the game's map. The new design shifts from the previous four-lane setup to a more traditional three-lane format commonly seen in MOBA games. This significant change is poised to reshape gameplay dynamics, requiring players to rethink their resource distribution strategies. Previously, teams often adopted a "1 vs 2" lane split, but with the new layout, it's likely that each lane will now see two heroes, prompting a strategic overhaul.
Image: steampowered.com
The map redesign also involves adjustments to the placement of neutral camps, buffs, and other key elements. To aid players in adapting to these changes, Valve has introduced a new "map exploration" mode. This feature allows players to roam the map freely without the presence of enemies or allies, making it easier to get accustomed to the new layout.
In addition to the map changes, the patch includes updates to the Soul Orb system. Players can now collect souls without needing to deliver the final blow to enemies, which should speed up resource accumulation. The effects of souls have also been tweaked, with reduced hover times in the air.
Further enhancements in this update include modifications to sprint mechanics and character balance. The patch also introduces support for advanced technologies such as DLSS, FSR, NVIDIA Reflex, and Anti-Lag 2.0, enhancing the game's performance. Numerous bugs have been fixed as well, contributing to a smoother gaming experience. For a detailed list of all changes, visit the official patch notes page.
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