The Witcher 4 is in production hell because of the Unreal Engine
Kingdom Come: Deliverance 2 developer Daniel Vavra criticizes Unreal Engine's limitations for open-world games, suggesting it's the source of The Witcher 4's development struggles. He claims Unreal Engine struggles with complex environments, particularly vegetation, stating, "Unreal works well for deserts and rocks, but the engine couldn't handle trees for a long time." Vavra highlights the superior handling of complex scenes by CD Projekt Red's RED Engine, questioning their decision to switch to Unreal. He also points out the high system requirements of Unreal Engine, making it inaccessible to many players.
Despite the criticisms aimed at Unreal Engine, anticipation remains high for Kingdom Come: Deliverance 2, launching February 4th. This sequel promises enhanced graphics, refined combat, and a historically-rich storyline continuing Indřich's adventures. This article will provide updates on system requirements, estimated playtime, and download instructions upon release, ensuring you're ready to immerse yourself in the medieval world.
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