Home News Marvel Rivals: Hitbox Controversy Sparks Debate

Marvel Rivals: Hitbox Controversy Sparks Debate

Author : Victoria Update : Mar 12,2025

Marvel Rivals: Hitbox Controversy Sparks Debate

A recent, highly-discussed topic on the game's Reddit centers around its hitboxes – the invisible boundaries determining successful hits. Videos show Spider-Man landing hits on Luna Snow from several meters away, a clear discrepancy captured within the game itself. Other instances show shots seemingly missing their mark yet still registering damage. While some attribute this to lag compensation (a system adjusting for connection differences), many believe the core issue lies within the flawed hitbox design.

Professional players have highlighted a consistent issue: aiming slightly to the right of the crosshair consistently results in hits, whereas aiming to the left often fails. This, coupled with demonstrable examples of multiple characters exhibiting broken hitboxes, points to a significant problem requiring attention.

Marvel Rivals, often dubbed the "Overwatch killer," has enjoyed a remarkably successful Steam launch. Its first day saw a peak of over 444,000 concurrent players – a number comparable to the population of Miami. While optimization issues exist, particularly noticeable on cards like the Nvidia GeForce 3050, many players praise the game's engaging gameplay and fair monetization. A key positive is the non-expiring nature of battle passes, eliminating the pressure of needing to constantly grind.

This feature alone could significantly impact player perception and enjoyment, setting Marvel Rivals apart from competitors with more aggressive battle pass systems.