Home News The Last of Us Season 2's Abby Didn't Bulk Up Because HBO Didn't Need to Emulate Certain Video Game Mechanics, Neil Druckmann Says

The Last of Us Season 2's Abby Didn't Bulk Up Because HBO Didn't Need to Emulate Certain Video Game Mechanics, Neil Druckmann Says

Author : Jason Update : Feb 19,2025

HBO's adaptation of The Last of Us Part 2 will portray Abby differently than in the game. Showrunner Neil Druckmann explains that actress Kaitlyn Dever didn't need the muscular physique required by the game's mechanics, as the show prioritizes drama over constant violent action. The show's focus shifts to Abby's inner strength and resilience, rather than her physical dominance.

Druckmann emphasizes that the game required distinct gameplay for Ellie and Abby, necessitating different physical portrayals. However, the show allows for a more nuanced exploration of Abby's character, highlighting her emotional vulnerability alongside her formidable spirit.

Fellow showrunner Craig Mazin adds that this approach offers an opportunity to explore a more physically vulnerable yet spiritually stronger Abby, delving into the origins and manifestations of her strength. The show's narrative will unfold across multiple seasons, unlike Season 1's adaptation of the first game. Season 2, with its seven episodes, concludes with a natural breakpoint, suggesting future seasons are planned.

The controversial nature of Abby's character in the game is acknowledged. Druckmann and actress Laura Bailey faced harassment and threats, prompting extra security measures for Dever during filming. Actress Isabel Merced (Dina) reminds viewers that Abby is a fictional character, highlighting the disturbing reality of online toxicity directed at actors and developers.

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