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NVIDIA DLSS 4, Multi-Frame Generation Will Be a Game Changer

Author : Zoey Update : Feb 20,2025

Nvidia's DLSS 4: 8X Performance Boost with Multi-Frame Generation

Nvidia has unveiled DLSS 4 at CES 2025, a significant leap in AI-powered upscaling technology, exclusively for the new GeForce RTX 50 Series. This groundbreaking update introduces Multi-Frame Generation, capable of generating up to three additional frames per rendered frame, resulting in an impressive 8X performance increase. This allows for 4K gaming at 240 FPS with full ray tracing enabled.

DLSS 4 builds upon Nvidia's existing Deep Learning Super Sampling technology, leveraging Tensor Cores for efficient upscaling. This latest iteration incorporates transformer-based AI models for the first time in real-time graphics rendering, leading to superior image quality, improved temporal stability, and reduced visual artifacts. The new AI models also boast a 40% acceleration in frame generation and a 30% reduction in VRAM usage. Hardware enhancements like Flip Metering and upgraded Tensor Cores further contribute to smooth frame pacing and high-resolution support.

This performance boost isn't limited to new titles. DLSS 4 offers backward compatibility, with 75 games supporting Multi Frame Generation and over 50 integrating the new transformer-based models at launch. Major titles such as Cyberpunk 2077 and Alan Wake 2 will have native support. For older DLSS integrations, Nvidia provides an Override feature to enable the new enhancements.

The combination of Multi-Frame Generation, advanced AI models, and hardware optimizations makes DLSS 4 a game-changer, setting a new standard for gaming performance and visual fidelity.

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