Monster Hunter Wilds Players Discover Captured Monsters Will Eventually Just Exit Stage Left
While many associate *Monster Hunter* with the thrill of the hunt, capturing monsters plays a surprisingly significant role. *Monster Hunter Wilds* players have stumbled upon a humorous quirk: captured monsters don't simply vanish; they get up and leave!
Reddit user RDGtheGreat, on r/MonsterHunter, shared this observation: after capturing a Nu Udra and waiting, the giant cephalopod simply ambled away. The scene sparked comparisons to a film wrap, adding a touch of lightheartedness to the game.
Fun fact: captured monsters just get up and leave within a minute of napping
by u/RDGtheGreat in MonsterHunter
In-universe explanations are intriguing. The research team's lack of giant cages suggests a catch-and-release approach, aligning with Alma's and the team's overall attitude. This seemingly casual method adds a layer of realism and personality to the research process.
Regardless of lore, it's a charming detail. Capcom's inclusion of a dedicated animation, instead of a simple fade-out, shows attention to detail. The sight of a multi-limbed monster, now somewhat depleted, scurrying away is undeniably funny, but also subtly reveals more about the researchers' methods.
Monster Hunter Wilds Weapons Tier List
Monster Hunter Wilds Weapons Tier List
Patch 1.000.05.00 for *Monster Hunter Wilds* recently launched, resolving quest progression issues and bugs. While performance optimizations are still underway, resulting in a "mixed" Steam rating, the game continues to garner attention.
To enhance your *Monster Hunter Wilds* experience, explore our guides: what Monster Hunter Wilds doesn’t tell you, a guide to all 14 weapon types, a detailed Monster Hunter Wilds walkthrough (in progress), a Monster Hunter Wilds multiplayer guide, and instructions on how to transfer your Monster Hunter Wilds Beta character.
IGN's *Monster Hunter Wilds* review scored an 8/10, stating: “*Monster Hunter Wilds* continues to refine the series' rough edges, creating incredibly fun battles, though lacking in substantial challenge.”
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