Marvel Snap: Top Redwing Decks Revealed
Marvel Snap's roster of animal companions has been rather sparse—Cosmo, Groose, Zabu, Hit Monkey, and that's pretty much it. But that changes with the Brave New World season! Falcon's trusty avian sidekick, Redwing, takes flight and joins the fray.
How Redwing Works in Marvel Snap
Redwing is a 3-cost, 4-power card with a unique ability: "The first time this moves, add a card from your hand to its old location."
There are some key limitations to consider. Redwing's ability triggers only once, regardless of attempts to reuse it with cards like Symbiote Spider-Man or through returning it to your hand. This significantly restricts its strategic applications.
Precisely targeting a card with Redwing proves challenging. Move decks often feature low-cost cards (like Iron Fist) you'd rather avoid hitting. Conversely, Scream decks typically manipulate opponent's cards, not your own.
Despite these limitations, affordable ways to move Redwing exist. Madame Web or Cloak, accessible to lower Collection Level players, offer viable options. Redwing's potential for surprising victories lies in strategically deploying a Galactus early or summoning a powerful card like The Infinaut.
Best Day One Redwing Decks in Marvel Snap
Ares and Surtur dominated the previous season, and they're back with a revamped Scream-based build incorporating Aero and Heimdall. Redwing surprisingly fits within this strategy, although playing Surtur on turn 3 remains the priority. Here's the decklist:
Hydra Bob, Scream, Kraven, Captain America, Redwing, Polaris, Surtur, Ares, Cull Obsidian, Aero, Heimdall, Magneto. [Click here to copy this list from Untapped.]
This deck is expensive, featuring several Series 5 cards: Hydra Bob, Scream, Redwing, Surtur, Ares, and Cull Obsidian. Hydra Bob can be substituted with a 1-cost card like Rocket Raccoon or Iceman, but the others are essential.
The strategy centers on turn 3 Surtur deployment, followed by high-power cards to boost Surtur's power. Scream provides an alternative win condition by stealing power. Polaris, Aero, and Magneto offer "push" capabilities, while Redwing can be moved into Heimdall to buff Surtur and draw a high-power card.
Another potential home for Redwing is a Madame Web deck, as Dagger's nerf has diminished move-focused strategies. This decklist utilizes Ongoing cards:
Ant-Man, Madame Web, Psylocke, Sam Wilson, Captain America, Luke Cage, Captain America, Redwing, Doom 2099, Iron Lad, Blue Marvel, Doctor Doom, Spectrum. [Click here to copy this list from Untapped.]
This deck includes two Series 5 cards: Madame Web and Doom 2099. Madame Web isn't strictly necessary, and removing her necessitates removing Redwing for another Ongoing card like Mobius M. Mobius.
This is primarily a Doom 2099 Ongoing deck, aiming for rapid power distribution across locations. Madame Web aids in maneuvering Doom 2099 bots and moving Sam Wilson's shield. Redwing provides an additional method for activating Madame Web's effect.
On turn 6, Doctor Doom or Spectrum are played to further spread or concentrate power for a potential victory.
Is Redwing Worth Spotlight Cache Keys or Collector's Tokens?
Currently, no. Redwing feels underpowered and fits into a weak archetype. Saving resources for future cards is advisable, unless significant buffs are implemented.
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