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Guide: Jump-Start Cars in Project Zomboid

Author : Emma Update : Jan 11,2025

In the sprawling world of Project Zomboid, traversing the map on foot is a daunting task. Fortunately, many vehicles remain functional, and if keys are elusive, hotwiring offers a solution. This guide explains how to hotwire a car in Project Zomboid.

Hotwiring is surprisingly simple, requiring only a few button presses. However, prerequisites must be met. While not requiring a top-tier build, specific skills are necessary.

Hotwiring Mechanics in Project Zomboid

Successfully hotwiring allows you to drive a vehicle as long as it has fuel and is in good condition, even without the keys. To hotwire, you need at least Level 1 Electrical and Level 2 Mechanics skills. Alternatively, choosing the Burglar occupation during character creation bypasses these skill requirements.

How to Hotwire a Car:

  1. Enter the vehicle.
  2. Access the vehicle radial menu (default key: V).
  3. Select "Hotwire" and wait.

Once the requirements are met, follow these steps on any operable vehicle. The hotwiring process is automatic; once complete, press W to start the engine. Remember, fuel is crucial; ensure your chosen vehicle has gas.

Leveling Electrical and Mechanical Skills:

For non-Burglar characters, skill levels increase through specific in-game activities:

  • Electrical: Dismantle electronics (watches, radios, TVs).
  • Mechanics: Remove and reinstall mechanical parts.

Books and magazines also provide skill boosts. Check mailboxes, sheds, and bookshelves during looting. Project Zomboid server admins can use the "/addxp" command to directly grant skill XP to players (refer to the in-game chat box for syntax).

Appropriate tools (like screwdrivers) are necessary for dismantling and installation. Right-click vehicle parts and select "Vehicle Mechanics" to remove them.